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THE DAILY CARD TABLE 0C0F.COM PLAY AT YOUR PACE

THE NEXT MOVE IN PRINT · A DETAIL WORTH NOTICING

Daily Challenge

The Daily Challenge page gathers the relevant details. Read as much as you need before returning to play.

One table.
Endless possibilities.
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1 SUIT Ready to play
Time 00:00 Moves 0 Runs 0 / 8

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Select a face-up card, then a destination column. Dragging also works.

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NOTES FROM THE TABLE

Your daily table

Here are the details for this mode. The displayed challenge date identifies the daily set you are playing. A daily deal uses the standard 104-card Spider rules. Daily Challenge on 0c0f.com offers one dated Spider deal for each supported suit count. Choose one suit, two suits or four suits using the game controls.

The challenge clock

Here are the details for this mode. This website uses America/New_York to determine its challenge date. Your device's local date can differ from the challenge date near midnight. The date shown beside the controls is the date used for the current deal. A new calendar day in the challenge timezone produces another set of deals.

The same daily start

Here are the details for this mode. The challenge date and selected suit count determine the starting shuffle. The daily shuffle is not selected from the verified winning-deal collection. Loading the same date and suit count reproduces that starting layout. Different suit settings are separate daily challenges.

Complete eight runs

The following details apply here. A mixed-suit sequence does not count as a completed run. Clear eight same-suit sequences from King down to Ace to win. A full face-up sequence is collected automatically at the bottom of a column. The run counter records your progress toward clearing all 104 cards.

Move and build

Keep these points in mind. A group moves together only when its cards descend in one suit. An empty column accepts any legal movable group. A King needs an empty column because no higher rank can receive it. A single exposed card can land on a card exactly one rank higher, regardless of suit.

Use the stock

Here are the details for this mode. New stock cards can both create useful moves and interrupt existing sequences. Every column must be occupied before you can deal from the stock. The daily table begins with fifty cards in the stock. Each stock deal places one face-up card on all ten columns.

Pause and return

Here are the details for this mode. Returning to the same challenge can restore that saved position. Loading a new day's challenge replaces the saved daily position for that suit setting. Saved daily positions belong to this browser profile and domain. With saving enabled, the browser stores your current daily game for each suit setting.

A new challenge is available

The following details apply here. An open daily game checks periodically for a changed challenge date while the page is visible. A date change displays a notice without replacing the cards you are playing. Completing an older open game records the date attached to that game. The Today's challenge control loads the current day's deal.

Your local record

The following details apply here. The local completion record is not a public leaderboard or an account-based history. A completed challenge is also recorded by its date and suit count in this browser. My Statistics shows daily starts and wins separately for each suit setting. Winning the same dated challenge repeatedly counts as one distinct daily completion.

Options for another attempt

A few details help explain this feature. Hints offer legal moves without guaranteeing a route to victory. Undo can reverse a successful card move or a stock deal while history is available. Replay starts the same daily layout again. Use Winning Deals when you want a starting position with a checked complete solution.